A downloadable game for Windows

This Bachelor's project demonstrates various techniques for procedurally generating 2D dungeons. The project explores multiple approaches to create diverse and dynamic dungeon layouts.

Techniques used in the project include:

  • Binary Space Partitioning
  • Cellular Automata
  • Diamond-Square Algorithm
  • Diffusion-Limited Aggregation
  • Generative Grammar
  • Perlin Noise
  • Random Walk
  • Voronoi Diagrams

For those interested, the full source code is available on GitHub: Pixel Role Demo.

If you're interested in the written portion of my thesis, you can find it on the official BUT website:  Thesis. Please note that the thesis is written in Slovak, and I currently have no plans to translate it.

If you have any questions, feel free to reach out to me.

Download

Download
Game.zip 26 MB

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